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| Function Details |
blend function Given a Gaussian roughness value, compute the portion of the neighboring profile you expect to find in the current profile at depth z. |
Build a profile.
depth - depth of the layers (first and last values ignored)
rough - roughness of the interfaces (one less than d)
layers - objects which calculate profile for a segment
z - places to compute the profile (must be sorted)
max_rough - roughness is limited by layer depth so that max_rough
standard deviations fit within the layer.
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